evolve

Val is a Hunter character in the game Evolve. She specializes at long-distance - sniping the Monster with her rifle, healing allies from afar, and slowing the monster with tranquilizers. Click here to view her quotes.

Biography

Sniper, Spy, Medic. Three jobs that normally don’t show up on the same résumé. Then again, Val doesn’t apply for just any type of position. Her Armor-Piercing Sniper Rifle and Hunter-healing Medgun are the perfect qualifications for someone stalking prey the size of a small asteroid.[1]

Val is one of the only current Hub citizens on the team. She was born on Venus.[2] Her outfit consists of a jetpack with the number 57 on it, along with a symbol of a medic cross with a sword and several spikes on her CIG9 Beret.

Val was sent to the Far Arm on orders from CIG9 to collect intelligence on NORDITA's Shear colony, the massive operation led by William Cabot, and the monsters. Val was supposed to be embedded as an agent, but purposely blew her cover in order to gain the trust of Cabot and the crew. As an ex-Sol Guard member and a current lieutenant commander in CIG9, Val 's qualifications are exceptionally strong for the task of hunting monsters.

Personality

Weapons and Equipment

Armor-Piercing Sniper Rifle

Val's Armor-Piercing Sniper Rifle

Val's Armor-Piercing Sniper Rifle

This Anti-Material Rifle punches a hole in the Monster's armor, creating a weak-point that amplifies damage dealt by bullet weapons (thus excluding explosives, beams and the like) by a multiplier in that shot spot. It is highlighted as a bulls eye target for clarity.

Medgun

Val's Medgun

Val's Medgun

The Salveron RMP-41K Medgun uses a regenerative ray that allows Val to heal her teammates from a distance. It also allows her to revive downed players from a distance, making her a major asset to the team.

Tranquilizer Gun

Val's Tranquilizer Rifle

Val's Tranquilizer Rifle

The Tranquilizer Gun serves as both a way to slow down the Monster and tag it to briefly appear on the map. When tagged, the monster is highlighted for seven seconds and all of its ground movement is slowed. This rifle also has an L5 Photonics scope good for close to medium range.

Class Ability: Healing Burst

Gives Val and surrounding allies a healing pulse that regenerates health instantly.

Note: Val's Healing Burst, although healing instantly, has a 0.5 second "discharge time" when the gauge is depleting instead of recovering, bringing the actual cooldown to 12.5 seconds.

Downed: Acthamner Pistol

Progression

Lvl Reward Lvl Reward Lvl Reward Lvl Reward
1 Start 11 50 Keys 21 50 Keys 31 50 Keys
2 Badge 12 Badge 22 Mutated Celerity - Superior 32 Badge
3 Enhanced Celerity - Minor 13 Enhanced Defense - Major 23 50 Keys 33 50 Keys
4 50 Keys 14 125 Keys 24 50 Keys 34 125 Keys
5 125 Keys 15 Badge 25 125 Keys 35 Skin
6 Bionic Legs - Minor 16 125 Keys 26 50 Keys 36 125 Keys
7 Badge 17 Enhanced Regeneration - Major 27 Badge 37 125 Keys
8 125 Keys 18 Badge 28 Rocket King - Superior 38 Badge
9 Regeneration - Minor 19 50 Keys 29 50 Keys 39 125 Keys
10 125 Keys 20 125 Keys 30 125 Keys 40 Hunter skin

Rewards for perks that are already at level 3 are replaced with 20% of the key value.

Tactics

Weaknesses

Relationships with other Hunters

Screenshots

Videos

Trivia

References