evolve

Defend Mode is a secondary gameplay type available as an option in Quick Play or Custom games, and is the capstone event of any Evacuation campaign. This mode takes place during the final evacuation of Shear colony, in which the hunters must help a colony ship to refuel and evacuate before the monster can destroy it.

Goals

The monsters objective is to Destroy the two power generators guarding the evacuation ship, then Destroy the Evacuation Ship. Killing the hunters will not win the game.

The hunters objective is to Protect the Evacuation ship until time runs out, or Kill the monster.

Gameplay

The monster starts the game at Stage 3, with full health and armor, and two Stage 1 Goliath minions who charge automatically towards the nearest objective. Minions will continue to spawn every few minutes, although a maximum of two are available at all times. If the minions are blocked from the main objective, they will reprioritize the hunters.

The hunters start by the first of the three defendable objectives, a power generator guarded by two heavy machine gun turrets. When the generator is destroyed, the force field to the next area will drop and minions will begin to spawn there. This process is repeated until the monster gets to the third area, which contains the refueling tower for the Evacuation ship and four additional turrets placed in a square around it.

If the hunters die, they are returned as reinforcements on a dropship with NO strikes against their health. The monster cannot win by killing the hunters, although it will help his cause.

Permanent Progress

While the hunters still have the option of wearing down the monsters health bar (similar to Hunt mode), their best ally is the clock. Killing minions and keeping the turrets alive will keep the generator up, and if the monster cannot destroy a generator in a timely manner, the game will end. Destroying a generator will add a set amount to the clock.

The monster, on the other hand, can no longer rely on weakening hunters permanently through health strikes, although that will help. Instead, he has two forms of permanent progress: the turrets guarding the generators, and the generators themselves.

Strategy and Tips

Hunters

Monsters

Defend Mode Specific Maps

New Calico

King's Fort

Salveron Industries


Videos

Evolve_Defend_Gameplay_(Kraken)

Evolve Defend Gameplay (Kraken)

Evolve_Tutorial_Defend

Evolve Tutorial Defend


External links

Evolve Strategy Guide